Digital environments, objects & experiences.
Object 001 Swiss Alpine Chalet 01
01 — Studio
Built at true scale.Judged through fixed cameras.Delivered with the limitations beside the specification.
Airellum Objects
Object · 2026
Swiss Alpine Chalet 01
An original Swiss Alpine chalet exterior for architectural visualisation, games, advertising and realtime environments. Timber cladding, green shutters, stonework, a deep roof and a detailed balcony.
- Division
- Airellum Objects
- Release
- 1.0.0-rc2
- Formats
- BLEND · GLB · FBX
- Scale
- 13.31 × 10.6 × 9.3 m
Larch cladding in two directions, a stone base with aligned joints, shutters and doors finished in one deep green, and a charcoal slate roof with zinc drainage. Nothing aged for effect.
Practice
Built to be inspected
Practice
-
01
Original design
Objects are original designs drawn from architectural convention, not replicas of particular buildings. The provenance of every production texture is recorded.
-
02
Measured, not estimated
Triangle counts, texture tiers, extents and limitations are measured and printed next to the imagery. Untested targets are marked untested.
-
03
Portable by design
BLEND as the full-fidelity source, GLB as the portable PBR interchange, FBX for geometry and material slots, with notes for anything a format cannot carry.
Capabilities
Capabilities
-
01
Environments
Digital places, built to be inhabited by a camera.
-
02
Objects
Production-grade assets with honest specifications.
-
03
CGI
Still and moving imagery for architecture, brands and editorial.
-
04
Interactive
Realtime and web-native experiences, when the content earns it.
-
05
Commissioned work
Studio projects for agencies, brands and architects.
Airellum works with individual creators, agencies, brands and architecture studios, from a single object licence to commissioned environments. About the studio